While some group games are great to bring friends together, Paper Game: Block (or Pong Hay K’i) is an ideal game to get your players to put on their thinking cap.
In this guide, we’ll walk you through how to make Paper Game: Block your next ideal group game to play.
Features of the Block Paper Game
★ Game Name | Block |
★ Group size | small |
★ Age | 4+ |
★ Type | stationary |
★ Skill | erudition |
★ Place | indoor |
★ Time | up to 5 – 15 min |
★ Preparation | no |
★ Materials | yes (paper, pen and two sets of any markers) |
Aim of the Game
In Paper Game: Block, your goal is to block your opponent from moving out of a corner.
This is a game that requires strategic thinking and some planning skills but can be a fun way to keep your mind active throughout the day.
Ideal Age and Group Sizes
Paper Game: Block is a game that is ideally played with 2 players. For larger groups, you may have to prepare more papers and bottle caps so all your players can play simultaneously.
This is a game that can be played by anyone aged 4 and up.
What to prepare when playing Paper Game: Block
To prepare for Paper Game: Block, you’ll need the following materials:
- A surface to play the game
- Paper and pen
- 4 bottle caps in 2 different colors
On the paper, you’ll need to draw a box but leave the top open. Then, you’ll have to draw 2 diagonal lines across the paper to make an X inside the “open” box. On each pointed end, you’ll have to mark a darker dot. You will end up with 5 dots across the paper – 4 on each end and 1 in the middle.
How to play Paper Game: Block
Once you have drawn the diagram on the paper, you’ll be ready to play Paper Game: Block. Each player will be given 2 bottle caps – be sure to have bottle caps of different colors or make markings on them if you can’t find different colored bottle caps.
Step 1: The game begins with your players placing their bottle caps on each corner dots. Pick a player to start by moving either of their bottle caps to an empty dot. The players will take turns to move their bottle caps.
Step 2: The players must move their bottle caps to an empty dot without jumping over their opponent’s bottle cap. Your aim here is to trap your opponent’s bottle cap to the corners, so they can no longer move the cap out.
The first player who manages to trap their opponent’s bottle cap to a corner will win. You may reset and play again until either player gets 5 points or continue for as long as you want.